MMORPG. It stands for Massively Multiplayer Online Role Playing Game.
I'm not a fan. Why? Let's go down the list:
Role-playing games as a rule generally require an investment of time I'm not willing to offer to a video game. A great deal of time is spent leveling. This is boring to me. I prefer to be given the tools I need to defeat more difficult areas as I progress through the quests of the earlier areas. I DON'T want repetitive tasks like defeating weaker enemies for an hour plus. I prefer balanced gameplay that properly equips me along the way. When I arrive at the boss, I hope for a test of skill, not patience. Maybe in high school, or even my 20s, but those days are over. Or so I thought. Let's continue.
Most MMOs are for PC. Not a PC gamer, I'm a console gamer. In my mind, personal computers are for personal computing, and game consoles are for playing games. I'm not interested in buying a $500 video card. I don't wanna have to make sure my system requirements measure up to sloppy programming. I don't want my game interrupted by "New Windows Updates"! I want to put a disc in, pick up a controller and play. That's how I was raised, with a controller in my hand, not a keyboard and mouse.